Capsules that represent the basic emotions, which help to recognise and manage one's own emotions. The participants insert the game cards, which show everyday situations, or photos, drawings or other objects, into the capsules whose mood they suggest. This game can be played individually or in groups and can the capsules can be nested into each other for easy storing.
6 capsules, 10 cards, 1 brochure
|Recommended age||2-6 years|
|Multiple intelligences||Social Engagement, Speaking & Listening|
|Featured intelligence||Emotional Journey|
|Core Skills||Communication, Empathy & Cooperation, Self-knowledge, Social & Cultural Awareness|